Main Article Content
Student, language, education, techniques, foreign language, innovative technologies
Purpose of the study: The realities of the modern world order explain the increasing interest in learning a foreign language and require a search for ways and means of intensifying the educational process. The concept of modernization of the Russian higher education system requires the use of technologies that ensure the differentiation and individualization of education (the Ministry of Education).
Methodology: Cultural approach. Basis: axiology - the study of values and value structure of the world. It is conditioned by the objective connection of a person with culture as a value system. The game is focused on group activity, which fully meets the needs of modern methods. It is also easily transformed into various forms of individual activity, giving every student an opportunity to try himself in a particular role to show individual abilities.
Results: The goal of teaching foreign languages at the present stage is not a language system, but foreign language speech activity, and not by itself, but as a means of intercultural interaction. Using educational games allows you to apply the language material creatively, turn foreign language classes into a process of communication, discussion, research. The educational project, from the point of view of the student, is the possibility of maximizing your creative potential. This is an activity that will allow expressing oneself individually or in a group, trying one’s hand, applying one’s knowledge, benefit, and publicly showing the achieved result.
Applications of this study: This research can be used for the universities, teachers, and students.
Novelty/Originality of this study: In this research, the model of the Game Techniques as a Method of the Educational Process Intensification in Teaching a Foreign Language is presented in a comprehensive and complete manner.
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